Become a founder

You play.
OnéoN handles the rest.

Play your tabletop RPG campaign in a world you share with other parties. Every choice, every victory and every consequence can change OnéoN for the other tables too. Thousands of campaigns, one world, a story all of us write.

Write your party's story.

At the table you are
18 adventures ready to play378 illustrated scenes152 ready-made encounters60 species, each with its card469 illustrated items1,392 compendium entries118 canon NPCs199 secrets to uncover

For Game Masters

At last, full support for everything a Game Master does.

01

Prepping

Pick your adventure and make it yours.

02

Taking notes

At the end of every session you and your players have the journal updated with quests, items and encounters.

03

Recapping

Every session goes into the shared world automatically.

04

Storytelling

The reason nothing will ever replace you. OnéoN is your support, you are the storyteller.

A session with OnéoN

Press Start and create your campaign.

01 · Manage

Your table on one screen

Your interactive rulebook. Prepare every session, run the party, follow our adventures or rewrite them the way you like.

An adventure sheet with its acts and scenes

02 · Run

Start the session

Kick the session off. The Lectern walks you through every step like a rulebook, records the evening, and OnéoN takes care of everything else.

The Lectern in Run mode

03 · Choose

The plot is your call

OnéoN lets you pick or create maps, encounters, NPCs and every turn your plot can take with the party. You decide how much to follow the thread and how much to improvise.

The session review with the Master Assistant's proposals

The Game Master leads, OnéoN supports.

Your campaign is not isolated any more. Play alongside Game Masters from all over the world on one shared map. Every party, every campaign, every session will shape all the others.

Behind the screen

An assistant that knows your table.

Who that character is, what your players know, how that rule works. Two-line answers, mid-session, without losing your thread.

Master Assistant
Ask the Master Assistant
The encounter from the Game Master's board

The encounter

Fights that are easy, clear and fast.

You play them at the table, and OnéoN supports you with all the rest.

Interactive terrain

Water, grease, fire, ice and darkness really do change the battlemap, the movement and the roll.

Fog of war

It opens as you walk, and every player sees only what their character sees.

Balanced

Set the encounter up and pick the challenge level for your party.

OnéoN does the math

Spells, actions, movement, attack rolls, reactions and everything you used to work out by hand, now on one screen.

At the table

Your screen, their TV.

From the Lectern you share the scene art with the whole party or with a single player. You tell the story from your own private screen.

The Lectern in Run mode
The map of the Zaitor Fortress

On a screen

From the Lectern the scene lands on the living room TV, on a tablet or on one player's phone. The party watches, you tell the story.

On paper

Print the sheets and play with a pencil and dice. OnéoN keeps listening, follows you, supports you and writes what your party does into the shared world.

For players

Your character comes to life.

Sixty species, each with its own illustrated card. Thirteen classes, backgrounds with their own scene, a portrait that respects who you are.

Character creation

Species, class, background, ability scores, gear. Ten steps, and the character is at the table.

Character creation, step by step

For players

Build your sheet

You just play. It comes with you everywhere, phone included.

Ser Gavril's sheet during the session

Every spell one tap away

On your own device, the full list of spells and features for every class and every level.

The spell compendium on the player's device

Open the map

The world opens where you travel. Every player sees what the party really saw.

The world map as the player sees it

Read the journal

Quests, objectives and memories of every session, written while you play and confirmed by the Game Master.

The travel Journal with the party's quests

Keep your notes

What you want the party to know, or what you keep to yourself.

The party's notes sorted by topic

The shared world

One world, many tables together.

The stories, the adventures and the encounters of every campaign weave into the same world. Every session shapes the shared world of OnéoN, and every other party sees the consequences of what you did, the way an online world works. The evening stays yours.

The world map seen from above
The Temple Companyplaying right now from SwitzerlandThe Wanderers of Zaitorplaying right now from ItalyThe Archers of Vhalorplaying right now from PortugalThe Ember Circleplaying right now from Canada

A world to build

Bring down the bosses, craft unique items, raise settlements, survive out there. Write your own story.

Traces remain

What your party changes is what the tables coming after will find.

Parties meet

Other groups travel the same places, and sooner or later you cross paths.

Goods change hands

Items traded at the market, each with its price and its history.

Guilds form

Tables that ally, factions that grow, deeds that count for everyone.

The switch

Everything you keep in six different places today.

Today

Six tools that never talk to each other

With OnéoN

One, and it remembers everything

Session notes

TodayA notebook and your memory
With OnéoNRecording, transcript, proposals ready

Recap for the party

TodayA WhatsApp message
With OnéoNA journal with quests and memories

Prepping an encounter

TodayAn hour between rulebook and grid
With OnéoNPrep: battlemap, creatures, balance

Improvised NPCs

TodayA name, then nothing
With OnéoNBorn at the table, with a sheet and a memory

Player sheets

TodayPDFs and a pencil
With OnéoNSheets that do the math for you

The world

TodayA doc that grows only for you
With OnéoNA world shared by every table

FAQ

Before you ask.

Does it replace playing at the table?

No. You play as always, with dice, friends and snacks. OnéoN lives around the table: it preps, listens, remembers.

Where do you play?

Wherever you want. At your table at home with OnéoN on a phone, a tablet or the living room TV, or online from any device. The platform carries the session, the stories stay yours.

Which ruleset?

D&D fifth edition, 2014 rules. Compendium, sheet and encounters all speak that language.

Can I run my own campaign?

Yes. Play the adventures you find inside OnéoN or bring your own story: whatever is born at the table becomes part of the world.

How far along are you?

OnéoN is in alpha test with real tables playing every week. What you see above are real screens, captured from the platform.

When does it open, and what does it cost?

Early access opens in autumn 2026. We are still shaping the price, and founders lock it before anyone else.

Founders

The first tables build OnéoN with us.

Leave your email and hold your seat. The doors open in the autumn, and whoever comes in first gets the best terms.

Write the legend of OnéoN with your party.

  • Early access, limited seats, before the public opening
  • Founder privileges
  • Your seat in the founders' circle
  • Help write the origin of OnéoN's story
At the table you are